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ScriptManager Added to solution

ScriptManager Added to solution

I’ve recently added possibility to add scripts in runtime to my Engine. New project is called Pigeon.ScriptManager and will be responsible for loading new scripts. For now I decided to create simple FileWatcher to load scripts inside my engine. The structure of xml is shown below:

There are 3 […]

C# Roslyn scripts part 2 – Adding references

C# Roslyn scripts part 2 – Adding references

In this article I’m going to write about adding references to C# scripts. There are 2 ways to add references to script. I’ll try to describe them below. First approach is to use reflection. In this case we can only add a reference to our script from another C# application. […]

First Commit – #Get Noticed 2017!

First Commit – #Get Noticed 2017!

I’ve made first commit to my github repository. I’ve added small piece of code which I’ll try to describe in this post. That’s my very first experience in creating API from the beginning so if you will see any common mistakes just tell me about it. So let’s start. I’ve […]

C# Roslyn Scripts

C# Roslyn Scripts

There are so many .NET developers that didn’t hear about scripts in C# – so did I until few weeks ago but now when I’ve discovered it, I think that’s a pretty strong technology. There are few ways to run c# scripts. We can do it from Visual Studio CMD […]

Microservices Oriented Api

Microservices Oriented Api

The more and more companies convince to create their products based on microservices architecture. Unfortunately, the potential of microservices is not often used in 100% in case of API. That’s why the main purpose of my project is to create API engine which allows to expand our API dynamically without […]